International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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Volume 6 Issue 6
November-December 2024
Indexing Partners
Advanced Gaming using Eye Gesture Recognition
Author(s) | Omkar Warule, Sarthak Sarikar, Kunal Suryawanshi, Rajat Sarokar, Manisha Mali, Sachin R. Sakhar |
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Country | India |
Abstract | Eye gesture recognition represents a advanced technology in the evolution of human-computer interaction (HCI) and for advanced gaming purpose, ‘particularly in the Scenario of today’s industry, equipping delicate hardware such as’ infrared cameras’, ‘depth sensors’, and ‘electrooculography’ (EOG), with the advance software algorithms including Convolutional Neural Networks (CNN), gaze estimation algorithm, and real-Time tracking frameworks like Filters Kalman.’ By including machine learning, deep learning, and computing algorithms, this technology enabled precise interpretation of gestures, establishing interaction between ‘augmented and virtual reality of today’s tech world’, and set the stage for enhanced user experience in intelligent and human Centric industrial system. ‘This type of development marked by primary challenges such as: the accurate eye detection and the creation of a suitable sign language for eye gesture using movements of the pupil. This research focused on the utilization of CNN Algorithm technique to address these challenges, accounting for differentiation in pose, Orientation, Location, and Scale’. The system detects the eye gesture, pre-processing the image extracted from dataset from platform named Kaggle. The subsequent image analysis is performed using ‘python programming’ and OpenCV, utilizing the theories of eye detection and segmentation to enhance the accuracy of system. ‘The proposed methodology also integrates the histogram-based approach to differentiate among various machine learning algorithms and provide the optimal results for eye gesture analysis’ |
Keywords | EYE GESTURE, CNN, MACHINE LEARNING, PYTHON, HCI , TENSORFLOW , KERAS. |
Field | Engineering |
Published In | Volume 6, Issue 6, November-December 2024 |
Published On | 2024-11-09 |
Cite This | Advanced Gaming using Eye Gesture Recognition - Omkar Warule, Sarthak Sarikar, Kunal Suryawanshi, Rajat Sarokar, Manisha Mali, Sachin R. Sakhar - IJFMR Volume 6, Issue 6, November-December 2024. DOI 10.36948/ijfmr.2024.v06i06.29229 |
DOI | https://doi.org/10.36948/ijfmr.2024.v06i06.29229 |
Short DOI | https://doi.org/g8qtm5 |
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E-ISSN 2582-2160
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IJFMR DOI prefix is
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