International Journal For Multidisciplinary Research

E-ISSN: 2582-2160     Impact Factor: 9.24

A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal

Call for Paper Volume 7, Issue 2 (March-April 2025) Submit your research before last 3 days of April to publish your research paper in the issue of March-April.

Game Based Learning and it's Impact on Student Engagement and Academic Achievement

Author(s) Dr. Vedmeena Singh
Country India
Abstract This paper explores the impact of game-based learning (GBL) on student engagement and academic achievement, focusing on unique, under-explored aspects of its application. Through a multidimensional lens, the study examines how GBL enhances cognitive functions, emotional regulation, and social collaboration among students. It delves into the neuroscience of gaming, illustrating how game mechanics stimulate brain development and learning retention. Additionally, the paper investigates the role of narrative structures in fostering engagement, as well as the potential of personalized learning pathways within game-based environments. The research highlights the ethical considerations, cultural dynamics, and the integration of emerging technologies like Augmented Reality (AR) and Virtual Reality (VR) in GBL. By synthesizing various perspectives, this study provides insights into the long-term academic trajectories of students and the evolving role of game-based approaches in diverse educational contexts.
Keywords Game-Based Learning, Student Engagement, Academic Achievement, Neuroscience, Personalized Learning, Augmented Reality, Virtual Reality, Social Collaboration, Ethical Considerations
Published In Volume 7, Issue 2, March-April 2025
Published On 2025-03-14
DOI https://doi.org/10.36948/ijfmr.2025.v07i02.38418
Short DOI https://doi.org/g895fm

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