
International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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Impact Factor: 9.24
A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal
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Volume 7 Issue 2
March-April 2025
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Game Based Learning and it's Impact on Student Engagement and Academic Achievement
Author(s) | Dr. Vedmeena Singh |
---|---|
Country | India |
Abstract | This paper explores the impact of game-based learning (GBL) on student engagement and academic achievement, focusing on unique, under-explored aspects of its application. Through a multidimensional lens, the study examines how GBL enhances cognitive functions, emotional regulation, and social collaboration among students. It delves into the neuroscience of gaming, illustrating how game mechanics stimulate brain development and learning retention. Additionally, the paper investigates the role of narrative structures in fostering engagement, as well as the potential of personalized learning pathways within game-based environments. The research highlights the ethical considerations, cultural dynamics, and the integration of emerging technologies like Augmented Reality (AR) and Virtual Reality (VR) in GBL. By synthesizing various perspectives, this study provides insights into the long-term academic trajectories of students and the evolving role of game-based approaches in diverse educational contexts. |
Keywords | Game-Based Learning, Student Engagement, Academic Achievement, Neuroscience, Personalized Learning, Augmented Reality, Virtual Reality, Social Collaboration, Ethical Considerations |
Published In | Volume 7, Issue 2, March-April 2025 |
Published On | 2025-03-14 |
DOI | https://doi.org/10.36948/ijfmr.2025.v07i02.38418 |
Short DOI | https://doi.org/g895fm |
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E-ISSN 2582-2160

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IJFMR DOI prefix is
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